Marty+Smiths+Presentation





Welcome to Marty Smith's Compass Learning Technology Presentation!

**About Me:**
Hi, and welcome to my presentation! My name is Marty Smith and I'm currently enrolled in the Instructional Technology Masters program. This is my last class before graduating in May! I have been teaching for 8 years now in the field of special education and currently teach Science and Math in a high school resource room with predominantly behavior and learning disabled students. Getting my students engaged can be very challenging with my students diverse needs. Most of my day I have less than 8 students but am teaching multiple subjects and classes at once. When I look to implement technology within my units and lessons I look to find ways that allow for my students to work at their own pace with the instructional design best suited for their needs. Today I would like to share and present on two Compass Learning technology programs that I use within my classroom on almost a daily basis. Compass Learning is a premier provider of K–12 personalized learning, differentiated instruction, intervention, and credit recovery solutions. Two years ago my district bought licenses for two of their products that are integrated together. These two programs are Odyssey by Compass Learning and Compass Learning High School. Though these programs relatively come at a high price, I found that I have had enough success with both of these programs that they are worth sharing what they have to offer if your school or district happens to be looking into incorporating and offering more blended learning opportunities for students.

**Overview:**

 * CompassLearning Odyssey®** assesses a student’s strengths and needs, then prescribes a personalized learning path complete with rigorous and engaging curriculum. Odyssey also offers educators customized reports to track and measure student, school, and district progress, as well as inform instructional decisions.


 * Compass Learning® High School** is a blended learning and credit recovery for high school. Compass Learning High School gives students custom built learning support, no matter if they’re working to recover credits, preparing for college, or building the skill set they need to get a good job. With anytime, anywhere online access to rigorous, standards-aligned content, Compass Learning® High School allows students to work around their busy schedules.

**Presentation Videos:**

 * Video 1: Compass Learning Overview**

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 * Video 2: Student View**

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 * Video 3: Teacher View**

**Other Videos:**
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**Interactive Experience:**
Try it out! Click the following link and sign in as a student to experience compass learning. [|Compass Learning Login] Username: akrongrad Password: akrongrad School: Grove City HS (caps sensitive)

You can check out the design and layout of the program! Experience live interventions and lessons!

**Articles that support Compass Learning**
[|Internet at Schools Review] Compass Learning® High School Solution Earns Additional University of California Certification
 * [|Odyssey Product Review]**
 * [|UNDERSTANDING THE BENEFITS OF STANDARDS-BASED LEARNING] **

**Content uses of this technology:**
Odyssey and High School Learning can be used for almost every subject and content area. Both programs can be used as whole group instruction, individualized instruction, interventions, supplementary materials, and distance learning experiences. The programs are aligned with common core and state standards and provide students with engaging, rigorous instruction delivered through video, audio, animation and interactive writing tools. Below you can see the courses offered for the Compass High School Learning.

[|Compass Learning Fact Sheet] This sheet gives an overview of all the programs Compass Learning has to offer. It includes an overview of Odyssey and High School Compass Learning as well as its wide range of other products.

**Pedagogical Considerations for this technology.**
Compass Learning Odyssey is built around the individualization of student learning. When looking through the research, Compass learning is devoted to student-centered personalized learning based on the decades of research and tested pedagogy around learning and expression preferences and interests. Compass Learning is continuously striving to create learning environments that are differentiated, project-based, and built on a student-focused pedagogy that makes learning truly personal. The Compass Learning Pedagogical approach combines rigorous, research-based instruction with fun, engaging digital content and real-time, actionable data to produce greater student progress faster.

1. Creativity and innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
a. Apply existing knowledge to generate new ideas, products, or processes c. Use models and simulations to explore complex systems and issues d. Identify trends and forecast possibilities

3. Research and information fluency Students apply digital tools to gather, evaluate, and use information.
b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media c. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks d. Process data and report results

===4. Critical thinking, problem solving, and decision making Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.=== a. Identify and define authentic problems and significant questions for investigation b. Plan and manage activities to develop a solution or complete a project c. Collect and analyze data to identify solutions and/or make informed decisions d. Use multiple processes and diverse perspectives to explore alternative solutions

6. Technology operations and conceptsStudents demonstrate a sound understanding of technology concepts, systems, and operations.
a. Understand and use technology systems b. Select and use applications effectively and productively c. Troubleshoot systems and applications d. Transfer current knowledge to learning of new technologies

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**ISTE Standards for Teachers:**
=== 1. Facilitate and inspire student learning and creativity Teachers use their knowledge of subject matter,teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. === a. Promote, support, and model creative and innovative thinking and inventiveness. b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources. c. Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes. d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.

=== 2. Design and develop digital age learning experiences and assessments Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the Standards. === a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity b. Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress c. Customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources d. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards, and use resulting data to inform learning and teaching

3. Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.
a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation c. Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats d. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning

4. Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
b. Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources.

Resources:
[|13 Free Sample Lessons] [|Demo/Contact] [|Compass Learning Fact Sheet]